UX & Product Designer Research-driven design for real-world systems.

UX & Product Designer Research-driven design for real-world systems.

KIDS FIRST · PRODUCT DESIGN · Conversational AI . CO-PARENTING APP . 2023-2025
An AI tone check for co-parents in conflict
Designing an AI tone check that helps separated parents avoid conflict in their messages.
Impact
A two-level tone check for co-parent messaging: a nudge for mild language and a stop for hurtful, with explanations, rewrites, and a dispute path built in.
READ CASE STUDY →
READ CASE STUDY →
MOMENT FACTORY · UX RESEARCH · PRACTICUM · 2026
A Design Thinking Discovery for AI Readiness
I researched how a studio's knowledge management limits AI retrieval, then designed a two-layer taxonomy and an operating model to fix it.
Impact
A proposed framework that makes source knowledge findable before any AI retrieval is built on top of it.
READ CASE STUDY →
I researched how a studio's knowledge management limits AI retrieval, then designed a two-layer taxonomy and an operating model to fix it.
Impact
A proposed framework that makes source knowledge findable before any AI retrieval is built on top of it.
READ CASE STUDY →
PATHLY · APP DESIGN · 2026
Transit Accessibility for Temporary Mobility Needs
I designed a transit app that extends accessibility beyond permanent needs to the temporary and situational ones, like a broken ankle, a stroller, or heavy luggage.
Impact
A route experience that treats permanent needs as the baseline and adds temporary and situational coverage on top.
READ CASE STUDY →



I designed a transit app that extends accessibility beyond permanent needs to the temporary and situational ones, like a broken ankle, a stroller, or heavy luggage.
Impact
A route experience that treats permanent needs as the baseline and adds temporary and situational coverage on top.
READ CASE STUDY →



MINDBRIDGE· INFORMATION ARCHITECTURE ·WEB DESIGN · 2025
Turning a fragmented school website into one a parent can trust.
I helped redesign a school website's information architecture, replacing three competing navigation bars with one global navigation, and also improving the search systems so parents can find programs and enroll.
READ CASE STUDY →
READ CASE STUDY →
UX & Product Designer Research-driven design for real-world systems.

UX & Product Designer Research-driven design for real-world systems.

KIDS FIRST · PRODUCT DESIGN · Conversational AI . CO-PARENTING APP . 2023-2025
An AI tone check for co-parents in conflict
Designing an AI tone check that helps separated parents avoid conflict in their messages.
Impact
A two-level tone check for co-parent messaging: a nudge for mild language and a stop for hurtful, with explanations, rewrites, and a dispute path built in.
READ CASE STUDY →
MOMENT FACTORY · UX RESEARCH · PRACTICUM · 2026
A Design Thinking Discovery for AI Readiness
I researched how a studio's knowledge management limits AI retrieval, then designed a two-layer taxonomy and an operating model to fix it.
Impact
A proposed framework that makes source knowledge findable before any AI retrieval is built on top of it.
READ CASE STUDY →
PATHLY · APP DESIGN · 2026
Transit Accessibility for Temporary Mobility Needs
I designed a transit app that extends accessibility beyond permanent needs to the temporary and situational ones, like a broken ankle, a stroller, or heavy luggage.
Impact
A route experience that treats permanent needs as the baseline and adds temporary and situational coverage on top.
READ CASE STUDY →



MINDBRIDGE· INFORMATION ARCHITECTURE ·WEB DESIGN · 2025
Turning a fragmented school website into one a parent can trust.
I helped redesign a school website's information architecture, replacing three competing navigation bars with one global navigation, and also improving the search systems so parents can find programs and enroll.
READ CASE STUDY →